Inscrit le: 04 Déc 2017
|Posté le: Jeu 7 Déc - 08:52 (2017) Sujet du message: Dragon Ball FighterZ Tips - How to Play
This article covers some Dragon FighterZ tips so you know how to play and how to perform the basic combat techniques in the game. While the basics of Dragon Ball FighterZ are fairly straight forward, we'll cover them in addition to other techniques in the game.
We will continue to update this Dragon Ball FighterZ tips article as the game changes and evolves between now and the retail release. If you need help learning the game, bookmark this page as we’ll be updating when new information is discovered.
Special Attack (Ki Blasts)
We've got a more detailed breakdown of the universal commands, but basically Dragon Ball FighterZ is a six button fighting game. There’s a Light Attack, Medium Attack, Heavy Attack, Special Attack (Ki blasts), and buttons for Assist 1 and Assist 2. You can chain Light Attacks into Medium Attacks into Heavy Attacks, call assists by tapping Assist 1 or Assist 2, or change characters by holding Assist 1 or Assist 2.While the buttons listed above are set as default to your controller, you can customize your button configuration as you see fit
3 vs. 3 Combat
Dragon Ball FighterZ is a three vs. three fighting game similar to Ultimate Marvel vs. Capcom 3. Each player selects three characters that can be swapped out throughout the match. A game is over when all three characters on one team have been defeated.
Your team composition and order are important in Dragon Ball FighterZ. Every character can only use one tag in super move, and different characters excel at different aspects of the game, which means you need to know when to tag in with a super move, when to simply continue a combo with a single character, and when to tag in another character to continue the combo without immediately transitioning into a super move.
Each character has one assist which you can activate by tapping the Assist 1 or Assist 2 button. When you’re selecting a character it’s important to not only think about how the character plays, but also what that character’s assist is. Some assists will be vertical beams, others might be an anti-air attack, while some fall into completely different categories, such as Krillin’s senzu bean assist.
While you can call both assists at once if you so desire, in addition to the cooldown period that will follow, both assists can be hit by an opponent. Even if you only call one assist, it can still be attacked by an opponent so be careful when and how you call your assists to make sure they don’t take damage.